The Wandersong Zine

Wandersong created by Wishes Unlimited


Featuring over 50 artists, there is illustration, literary analysis, needle felt, crochet, written fiction and poetry, musical composition, recipes based on Wandersong, and even interviews from the game devs! Purchasable in print or digital format, we have merchandise and digital goodies too!For questions or concerns please email the Zine Director at [email protected] or send a message on our Zine Discord.

Zine download

Our physical run is now over, here are pictures of the merchandise that we offered previously. Currently only the digital zine is available for download.You may still snag some leftover merch from the ko-fi store of the zine director, artsycatnip

Proceeds will go directly to contributors. Orders ship out from New York, NY.

Zine Runner and Art Director

Elena Barbosa

I am Rae, also known as artsycatnip on twitter. I'm a graphic designer and illustrator. The zine was a passion project stewing in my head for almost an entire year, and I'm glad to finally make it a reality!


Zine moderator and advisor

James R. Berri

Also known as Tricky! I'm an jack-of-all-trades artist. Illustrator, Animator, Designer, Comic Artist-- you name it, I've dabbled in it! Originally added as a contributor; I've been a longtime fan of Wandersong and I'm absolutely cheesed to be a part of something as wonderful as this zine!


ABOUT

What is Wandersong?

Wandersong is a videogame created by Greg Lobanov in 2018 where you play as a funny little bard accompanied by their witchy best friend, Miriam! It's a wonderful game about the true meaning of identity. The purpose of this zine is to commemorate the 5th anniversary of the games release.

What is a "fanzine"?

A fanzine is a book (either physically, digitally, or both!) made by fans for the purpose of expressing their love of the media in question through art, writings, comics and other means

What is in this fanzine?

The zine features various forms of art from digital illustration to hand crafted crochet and needle felt. There is recipe creation, music making, and literary works. The zine intends to show off the love and care the fans still have for this game, as well as to be a celebration and fun collaborative project!

What if I'd like to make a fanzine?

I think if you'd like to make a zine that's a great idea! I'd like to use this space to talk a little bit about my experience as a moderator, and some of the behind the scenes of this particular zine.

The Wandersong Zine Schedule

Date
November 2022Zine introduction and planning
December 10, 2022Applications Opened
January 2nd, 2023Applications Closed
January 3rd-February 5thContributor Discussion planning
February 6thContributor Assignments sent out
February 20thFirst Check In
March 17thSecond Check in
April 10thThird Check in
May 10thFourth Check in
May 25thFifth Check in
June 25thSixth Check in
July 18thContributor Deadline
July 31stPre orders opened
AugustMerch Order and Printing (projection based)
September 2ndPre Orders closed
September->Production and Packaging, place extra merch orders during this time
OctoberShipping out pre orders and contributor bundles
November 12th - February 27th, 2024Leftover sales

I was the main moderator for many aspects of the zine, including artistically, ordering merchandise, and shipment wise, I also contributed artwork. I was 100% ready willing and able to put this much work into the zine, but please pace yourself and be kind if you aren't at the capacity to handle that much of a workload. I would say handling this zine was very much like having a second job.

MODERATOR ADVICE

  • Pick your co-moderators wisely, chances are you won't be able to do everything on your own so please pick people you can trust to help you

  • Know exactly what everyone's roles are, who is contributing what, when, how, and be prepared to explain why

  • STAY ORGANIZED. Seriously, don't trust yourself to remember every little thing, even if organizing is tedious, it will help you run the whole project accordingly

  • Pick a realistic timeline, even our timeline/schedule was very tight, the only reason a lot of it worked out is because I spent a lot of my personal time working on this zine, as it was a passion project, but I wouldn't actually recommend people copy this behavior for their own health

  • Be prepared for inevitable hiccups. Mistakes happen, people drop the project or merchandise gets damaged, take it in stride and have a backup plan, or stay calm and create a back up plan for when something doesn't work out the first time

  • Know your stuff! People will look to you for guidance and to answer questions, be honest and trust that people just want a good product as much as you do